Module: OllamaChat::SessionManagement
- Included in:
- Chat
- Defined in:
- lib/ollama_chat/session_management.rb
Overview
The OllamaChat::SessionHandling module provides methods for managing chat sessions, including creating, listing, switching, renaming, and deleting sessions.
It integrates closely with the database-backed Session model and ensures that session data is persisted correctly, especially the conversation history.
Instance Attribute Summary collapse
-
#session ⇒ OllamaChat::Database::Models::Session
readonly
The session reader returns the current session object.
Instance Method Summary collapse
-
#change_session(name) ⇒ Object
private
Changes to a different session, saving the current one and loading the new one.
-
#choose_session(session_name, except_id: nil, allow_new: false, exit_app: false) ⇒ OllamaChat::Database::Models::Session?
private
Finds or selects a session based on a name, ID, or pattern.
-
#delete_session ⇒ Object
private
Deletes the current session and prompts the user to pick a new one to switch to.
-
#derive_session_name(length: 128) ⇒ String?
private
Derives a title for the session based on its content.
-
#determine_valid_new_name_for_session(action, default_name: nil) ⇒ String?
private
Interactively prompts the user for a unique session name.
-
#duplicate_session ⇒ Object
private
Duplicates the current session into a new one.
-
#edit_session_trigger ⇒ Object
private
Interactively edits the trigger configuration for a collection.
-
#generate_conversation_report(name: nil) ⇒ String?
private
Generates a report document for the current session's conversation.
-
#list_sessions ⇒ Object
private
Lists all sessions in a formatted table.
-
#load_links_from_session ⇒ Array<String>
Loads the collection of links from the current session.
-
#new_random_session_name ⇒ String
Generates a unique random session name in the format
New Session <token>. -
#new_session(name: nil) ⇒ OllamaChat::Database::Models::Session
private
Creates a new, default session instance.
-
#preferred_session ⇒ OllamaChat::Database::Models::Session
private
Retrieves the preferred session from the database, or creates a new one if none exist.
-
#previous_session ⇒ OllamaChat::Database::Models::Session?
private
Returns the session associated with the stored @previous_session_id, provided the session exists in the database and is not currently locked.
-
#rename_session ⇒ Object
private
Prompts the user to rename the current session interactively.
-
#repair_group_uuids ⇒ Object
private
Repairs
group_uuidassignments in the current message list. -
#report_conversation(name: nil) ⇒ Object
private
Generates a report and displays / saves the result.
-
#session_apply ⇒ OllamaChat::Database::Models::Session
private
Applies the loaded session to the chat context.
-
#session_close ⇒ Object
private
Closes the current session synchronizing it first and releasing the process lock.
-
#session_sync ⇒ OllamaChat::Database::Models::Session
private
Synchronizes the current session state to the database.
-
#set_new_session ⇒ nil
private
Creates and activates a new session with a unique name.
-
#set_previous_session_on_change(previous_session_id) ⇒ Object
private
Records the previous session ID after a session transition.
-
#setup_session ⇒ OllamaChat::Database::Models::Session
private
Sets up the current session based on command-line options or the last used session.
-
#show_session(output: STDOUT) ⇒ Object
private
Displays information about the current session.
-
#store_links_in_session(links) ⇒ Object
Persists a collection of links to the session in the database.
-
#store_messages_in_session ⇒ Object
Persists the current conversation messages to the database.
-
#summarize_conversation(sentence: false) ⇒ Object
private
Summarizes the conversation and displays / saves the result.
-
#summarize_session(sentence: false, &block) ⇒ String?
private
Generates a summary of the current session's conversation.
Instance Attribute Details
#session ⇒ OllamaChat::Database::Models::Session (readonly)
The session reader returns the current session object.
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# File 'lib/ollama_chat/session_management.rb', line 65 def session @session end |
Instance Method Details
#change_session(name) ⇒ Object (private)
Changes to a different session, saving the current one and loading the new one.
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# File 'lib/ollama_chat/session_management.rb', line 645 def change_session(name) name.full? or name = ?? previous_session = nil loop do if chosen_session = choose_session(name, except_id: session.id, allow_new: true) if chosen_session.nil? || chosen_session == session confirm?( prompt: "\nβ Same session chosen, Press any key to continue (%s). ", timeout: 3 ) break end session_close previous_session = session @session = chosen_session if session.lock? .read_conversation_jsonl(session..to_s) if current_collection = session.current_collection.full? and database_collection?(current_collection) then set_documents_collection(current_collection) else set_documents_collection(:default) end session.current_model.full? { use_model(_1) } set_default_persona_name(session.default_persona_name.full? || :none) set_current_system_prompt(session.current_system_prompt.full? || 'default') session_apply log(:info, "Session changed", data: { session_id: session.id, name: session.name, previous_session_id: previous_session&.id }) info_session break else feedback( "session #{session.id} locked by running process #{session.locked?}", type: :warn ) @session = previous_session @session.lock name = ?? confirm?( prompt: "\nβ Session locked: could not switch, Press any key to continue (%s). ", timeout: 3 ) redo end else feedback("Cancelled.", type: :cancel) break end end ensure set_previous_session_on_change(previous_session&.id) session_sync end |
#choose_session(session_name, except_id: nil, allow_new: false, exit_app: false) ⇒ OllamaChat::Database::Models::Session? (private)
Finds or selects a session based on a name, ID, or pattern.
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# File 'lib/ollama_chat/session_management.rb', line 720 def choose_session(session_name, except_id: nil, allow_new: false, exit_app: false) session_name = session_name.to_s session_query = models::Session if except_id session_query = session_query.where(Sequel[:id] !~ except_id) end if session_name =~ /\A\d+\z/ and session = session_query.first(id: session_name) then return session end selector = if session_name =~ /\A\?+(.*)\z/ session_name = nil Regexp.new($1) end if session_name and session = session_query.first(name: session_name) session elsif selector now = Time.now sessions = session_query.order(Sequel.desc(:updated_at)).map { |session| duration = session.age(now:) es = session.estimate_tokens count = session. locked = if pid = session.locked? if pid == $$ " π#{pid} " else " π#{pid} " end else ' ' end suffix = " π#{session.id}#{locked}π¨#{count} π§©#{es.tokens_formatted} β³#{duration}" display_session_name = truncate(session.name, length: (0.8 * (width - suffix.length)).floor.clamp(1..)) display = "#{display_session_name}#{suffix}" SearchUI::Wrapper.new([ session.id, session.name ] * ?-, display:) } selector and sessions = sessions.select { _1 =~ selector } session_selected = if sessions.size == 1 sessions.first.value else allow_new and sessions.unshift(SearchUI::Wrapper.new('[new]', display: '[NEW]')) if exit_app sessions.unshift(SearchUI::Wrapper.new('[quit-app]', display: '[QUIT-APP]')) end sessions.unshift(SearchUI::Wrapper.new('[exit]', display: '[EXIT]')) value = choose_entry(sessions, prompt: 'Select a chat session: %s')&.value if value == '[new]' name = determine_valid_new_name_for_session('to create') or return return new_session(name:) elsif value == '[quit-app]' return :quit_app elsif value == '[exit]' return nil end value end if session_selected session_query.first(id: session_selected.split(?-, 2).first) end end end |
#delete_session ⇒ Object (private)
Deletes the current session and prompts the user to pick a new one to switch to.
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# File 'lib/ollama_chat/session_management.rb', line 305 def delete_session current_session_name, current_session_id = session.name, session.id feedback(<<~EOT, type: :info) The current session #{current_session_name.inspect} (#{current_session_id}) will be deleted, pick a new session to switch to. EOT confirm?(prompt: "\nβ Press any key to continue (%s). ", timeout: 3) chosen = choose_session(??, except_id: current_session_id, allow_new: true, exit_app: true) if chosen == :quit_app feedback("Exiting application.") exit 0 end if chosen chosen.save confirm?( prompt: "π Delete session #{current_session_name.inspect} (#{current_session_id})? (y/n) ", yes: /\Ay/i ) or return change_session(chosen.id) models::Session.where(id: current_session_id).destroy log(:info, "Session deleted", data: { session_id: current_session_id, name: current_session_name }) feedback("Just deleted session #{current_session_name.inspect}!", type: :info) end end |
#derive_session_name(length: 128) ⇒ String? (private)
Derives a title for the session based on its content.
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# File 'lib/ollama_chat/session_management.rb', line 596 def derive_session_name(length: 128) content = ..inject('') do |c, | .content.present? or next c sender_name = sender_name_displayed() c << "%s: %s\n\n" % [ sender_name, .content ] end prompt = prompt(:session_title).to_s.named_placeholders_interpolate({ length:, content: }) Infobar.busy( label: 'Naming sessionβ¦', frames: :braille7, output: STDOUT, ) do generate(prompt:).full? do |name| name = name. gsub(/(\A(\s|[^A-Za-z])+|(\s|[^A-Za-z])+\z)/m, ''). gsub(/\s+/, ' ') truncate(name, length:) end end end |
#determine_valid_new_name_for_session(action, default_name: nil) ⇒ String? (private)
Interactively prompts the user for a unique session name.
This method will keep prompting the user until a name is provided that does not already exist in the database, or until the user cancels.
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# File 'lib/ollama_chat/session_management.rb', line 164 def determine_valid_new_name_for_session(action, default_name: nil) session_name = nil loop do session_name = ask?( prompt: "β Enter new session name #{action}, C-u β random, C-c β cancel: ", prefill: default_name ) if session_name.nil? feedback("Cancelled.", type: :cancel) return elsif session_name.blank? session_name = new_random_session_name end feedback("New session name is #{session_name.inspect}.", type: :info) if models::Session.where(name: session_name).present? feedback("Session named #{bold{session_name}} already exists.", type: :warn) else break end end session_name end |
#duplicate_session ⇒ Object (private)
Duplicates the current session into a new one.
This method creates a copy of the current session's attributes and prompts the user for a new name and whether to clear the duplicated session's message history.
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# File 'lib/ollama_chat/session_management.rb', line 228 def duplicate_session name = switch_history(:session_name) do determine_valid_new_name_for_session( 'to create', default_name: session.name ) end or return old_session = session old_session.unlock @session = session.duplicate set_previous_session_on_change(old_session.id) session.update(name:) session.lock confirm?( prompt: "π Clear messages of duplicated session? (y/n) ", yes: /\Ay/i ) and .clear session.current_model.full? { use_model(_1) } log(:info, "Session duplicated", data: { session_id: session.id, name: session.name, old_session_id: old_session.id }) nil end |
#edit_session_trigger ⇒ Object (private)
Interactively edits the trigger configuration for a collection.
Presents a chooser for available rerank prompt names, then prompts for the collection, text_count, and enabled state. Existing values are prefilled when re-editing a known trigger so the user can simply accept defaults or toggle enabled off.
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# File 'lib/ollama_chat/session_management.rb', line 523 def edit_session_trigger prompts = models::Prompt.where(context: 'rerank').map(&:name).sort return feedback('No rerank prompts available.', type: :warn) \ unless prompts.any? collections = all_collections.map(&:name).sort return feedback('No collections available.', type: :warn) \ unless collections.any? existing = session.trigger.to_h collection = nil choose_with_state do # Prefill with the first configured collection as a starting # point. Fine for the single-trigger case; with multiple # configured, it's just an arbitrary default the user can # override in the chooser. if selected = existing.first&.first&.dup self.current_search_state = SearchUI::Search::State.new(selected, 0) end collection = choose_entry(collections, prompt: 'Collection? %s') return feedback('Exiting chooser.', type: :info) unless collection end prompt_name = nil choose_with_state do if selected = existing.dig(collection, 'prompt_name') self.current_search_state = SearchUI::Search::State.new(selected, 0) end prompt_name = choose_entry(prompts, prompt: 'Rerank prompt? %s') return feedback('Exiting chooser.', type: :info) unless prompt_name end prefill_tc = '' prefill_enabled = 'y' if cfg = existing[collection] prefill_tc = cfg['text_count'].to_s prefill_enabled = cfg['enabled'] ? 'y' : 'n' end tc_raw = ask?( prompt: 'text_count (empty for no limit): ', prefill: prefill_tc ) return feedback('Cancelled.', type: :cancel) if tc_raw.nil? text_count = tc_raw.strip.empty? ? nil : tc_raw.strip.to_i enabled_raw = ask?( prompt: 'Enabled? (y/n): ', prefill: prefill_enabled ) return feedback('Cancelled.', type: :cancel) if enabled_raw.nil? enabled = enabled_raw.strip.match?(/\Ay/i) cfg = { 'enabled' => enabled, 'prompt_name' => prompt_name, } cfg['text_count'] = text_count if text_count session.update(trigger: { collection => cfg }) feedback( "Trigger for #{collection.inspect} β #{cfg.inspect}.", type: :info ) end |
#generate_conversation_report(name: nil) ⇒ String? (private)
Generates a report document for the current session's conversation.
Uses a user-selected prompt template from the 'report' context
(e.g. coding_brief, roleplay_story) to produce a single cohesive
document describing the session. Uses compacted_messages (summary +
recent tail) rather than each_message so the interpolated content
stays bounded even after multiple compaction rounds.
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# File 'lib/ollama_chat/session_management.rb', line 461 def generate_conversation_report(name: nil) content = ..inject('') do |c, | .content.present? or next c sender = sender_name_displayed() c << "%s: %s\n\n" % [ sender, .content ] end content.empty? and return template = if name prompt(name, context: 'report') else choose_prompt( context: 'report', prompt: 'Which report template? %s' ) end template or return system = prompt(:report, context: 'system').to_s Infobar.busy( label: 'Generating conversation reportβ¦', frames: :braille7, output: STDOUT, ) do generate( system:, prompt: template.to_s.named_placeholders_interpolate({ content: }), think: true ) end end |
#list_sessions ⇒ Object (private)
Lists all sessions in a formatted table.
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# File 'lib/ollama_chat/session_management.rb', line 103 def list_sessions use_pager do |output| table = Terminal::Table.new table.style = { all_separators: true, border: :unicode_round, } headings = %w[ ID NAME SIZE #TOK COUNT UPDATED ].map { |h| bold { h } } now = Time.now rows = [] models::Session.order(Sequel.desc(:updated_at)).each do |s| name = s.name name = session.id == s.id ? bold { name } : name name = if pid = s.locked? if pid == $$ "#{name} π" else "#{name} π" end else name end es = s.estimate_tokens rows << [ s.id.to_s, name, es.bytes_formatted, es.tokens_formatted, s., s.age(now:), ] end wrap_table_rows(rows, 6, headings:).each { |row| table << row } table.align_column 0, :right table.align_column 2, :left table.align_column 3, :right table.align_column 4, :right table.align_column 5, :right output.puts table end end |
#load_links_from_session ⇒ Array<String>
Loads the collection of links from the current session.
This method reads the links attribute from the session and
deserializes it from JSONL format.
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# File 'lib/ollama_chat/session_management.rb', line 48 def load_links_from_session input = StringIO.new(session.links) OllamaChat::Utils::JSONJSONLIO.new('as.jsonl').read_io(input:) end |
#new_random_session_name ⇒ String
Generates a unique random session name in the format
New Session <token>.
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# File 'lib/ollama_chat/session_management.rb', line 57 def new_random_session_name "New Session #{Tins::Token.new}" end |
#new_session(name: nil) ⇒ OllamaChat::Database::Models::Session (private)
Creates a new, default session instance.
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# File 'lib/ollama_chat/session_management.rb', line 74 def new_session(name: nil) models::Session.with_defaults(self, name:) end |
#preferred_session ⇒ OllamaChat::Database::Models::Session (private)
Retrieves the preferred session from the database, or creates a new one if none exist.
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# File 'lib/ollama_chat/session_management.rb', line 83 def preferred_session models::Session. where(working_directory: Dir.pwd). order(:updated_at).last || new_session end |
#previous_session ⇒ OllamaChat::Database::Models::Session? (private)
Returns the session associated with the stored @previous_session_id, provided the session exists in the database and is not currently locked.
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# File 'lib/ollama_chat/session_management.rb', line 95 def previous_session @previous_session_id or return prev = models::Session.where(id: @previous_session_id).first or return prev.locked? and return prev end |
#rename_session ⇒ Object (private)
The use of 1.times do and redo ensures a single-retry
capability for automatic name derivation.
Prompts the user to rename the current session interactively.
This method manages a sophisticated renaming workflow:
- It presents an interactive prompt using
ask?. - If the user provides an empty string, it attempts to automatically
derive a new name using
derive_session_name. - After derivation, it uses
redoto re-prompt the user, now pre-filling the prompt with the newly suggested name. - If the user provides an arbitrary string, the session is renamed.
- If the user interrupts (e.g., via
C-c), the process is cancelled.
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# File 'lib/ollama_chat/session_management.rb', line 344 def rename_session switch_history(:session_name) do name = nil 1.times do derived = false prefill ||= session.name name = ask?( prompt: "β Enter the new name for the session (C-u β auto, C-c β cancel): ", prefill: ) if name.nil? feedback("Interrupt: Session renaming was cancelled.", type: :warn) return end if name.empty? if derived break else derived = true if prefill = derive_session_name.full? redo end end end end if name == session.name feedback("Keeping the old name #{name.inspect}.", type: :info) elsif name.present? if exists = models::Session.where(name:).present? feedback("Session with name #{name.inspect} already exists.", type: :warn) else session.update(name:) log(:info, "Session renamed", data: { session_id: session.id, new_name: name }) feedback("Renamed current session to #{name.inspect}.", type: :info) end else feedback("Could not rename current session!", type: :warn) end rescue Sequel::UniqueConstraintViolation feedback("Could not rename session to #{name.inspect}, already exists!", type: :warn) end end |
#repair_group_uuids ⇒ Object (private)
Repairs group_uuid assignments in the current message list.
Walks the message array backwards looking for user messages (that are not
tool calls) lacking a group_uuid. For each such anchor it:
- Swaps a preceding
runtime_informationtool message so the user message comes first (structural invariant). - Propagates the anchor's UUID forward to all subsequent messages until the next user message or the end of the list.
After the backward pass, any remaining orphaned messages (e.g. system
messages not part of a user-led exchange) are assigned fresh UUIDs via
initialize_group_uuid.
Persists the repaired message list via store_messages_in_session.
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# File 'lib/ollama_chat/session_management.rb', line 799 def repair_group_uuids msgs = . # Direct reference to the internal array msgs.empty? and return # Work backwards to find and repair user-anchored groups i = msgs.size - 1 while i >= 0 # Find the first 'user' message from the back that lacks a group_uuid if msgs[i].role == 'user' && !msgs[i].tool? && msgs[i].group_uuid.nil? anchor_index = i group_uuid = msgs[anchor_index].initialize_group_uuid.group_uuid # 1. Structural Swap: [RuntimeInfo, User] -> [User, RuntimeInfo] if anchor_index > 0 && msgs[anchor_index - 1].tool_name == 'runtime_information' msgs[anchor_index - 1], msgs[anchor_index] = msgs[anchor_index], msgs[anchor_index - 1] i -= 1 anchor_index -= 1 end # 2. Forward Propagation: Assign the same UUID to all following messages # until we hit another user message or the end of the list. ((anchor_index + 1)...msgs.size).each do |k| msgs[k].group_uuid and break msgs[k].group_uuid = group_uuid end # We just fixed a whole block; the next possible anchor is before this one. end i -= 1 end # Handle any orphaned messages that aren't part of a user-led exchange, # e.g. system messages msgs.each(&:initialize_group_uuid) end |
#report_conversation(name: nil) ⇒ Object (private)
Generates a report and displays / saves the result.
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# File 'lib/ollama_chat/session_management.rb', line 497 def report_conversation(name: nil) result = generate_conversation_report(name:) if result.full? use_pager do |output| output.puts kramdown_ansi_parse(result) end if filename = ask_for_filename?(action: 'for report') and should_overwrite?(filename) then filename.write(result) feedback("File successfully written.", type: :success) else feedback("Cancelled.", type: :cancel) end else feedback("Nothing to report!", type: :info) return end end |
#session_apply ⇒ OllamaChat::Database::Models::Session (private)
Applies the loaded session to the chat context.
Performs the post-lock setup sequence:
1. Updates the session's working directory to `Dir.pwd`.
2. Initializes the in-memory message history from the session
payload.
3. Repairs any orphaned group UUIDs in the message list.
4. Ensures the persistent memory collection for the session's
persona exists in the database (no-op if already present).
Called from #setup_session after the session has been locked.
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# File 'lib/ollama_chat/session_management.rb', line 295 def session_apply sync_trigger session.update(working_directory: Dir.pwd) init_history repair_group_uuids session end |
#session_close ⇒ Object (private)
Closes the current session synchronizing it first and releasing the process lock. This should be called during application shutdown or when switching sessions to ensure the session is available for future instances.
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# File 'lib/ollama_chat/session_management.rb', line 636 def session_close session_sync session.unlock end |
#session_sync ⇒ OllamaChat::Database::Models::Session (private)
Synchronizes the current session state to the database.
Persists messages, links, and history, updates the working directory, and re-locks the session. Called before closing or switching sessions to ensure no unsaved state is lost.
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# File 'lib/ollama_chat/session_management.rb', line 624 def session_sync links.sync save_history session.working_directory = Dir.pwd session.lock session end |
#set_new_session ⇒ nil (private)
Creates and activates a new session with a unique name.
This method prompts for a name, initializes a new session record, locks it, and sets up the associated model and options.
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# File 'lib/ollama_chat/session_management.rb', line 193 def set_new_session name = switch_history(:session_name) do determine_valid_new_name_for_session('to create') end name.nil? and return session_close previous_session_id = @session.id @session = new_session(name:) set_previous_session_on_change(previous_session_id) unless session.lock? feedback( "session #{session.id} locked by running process #{session.locked?}", type: :warn ) raise OllamaChat::OllamaChatError, "Could not lock session #{session.id} #{session.errors.full?(:inspect)}" end @default_persona_name = session.default_persona_name session_apply .clear session.current_model.full? { use_model(_1) } log(:info, "New session created", data: { session_id: session.id, name: session.name }) nil ensure session.lock end |
#set_previous_session_on_change(previous_session_id) ⇒ Object (private)
Records the previous session ID after a session transition.
Stores the ID in @previous_session_id so that #previous_session
can later retrieve it, unless the ID refers to the currently active
session (i.e., the user re-selected the same session).
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# File 'lib/ollama_chat/session_management.rb', line 708 def set_previous_session_on_change(previous_session_id) if previous_session_id && previous_session_id != session.id @previous_session_id = previous_session_id end end |
#setup_session ⇒ OllamaChat::Database::Models::Session (private)
Sets up the current session based on command-line options or the last used session.
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# File 'lib/ollama_chat/session_management.rb', line 258 def setup_session @session = if session_name = @opts[?l] choose_session(session_name, allow_new: true) elsif @opts[?n] new_session else preferred_session end session or abort "No session named #{bold{session_name.inspect}} found." if session.lock? .read_conversation_jsonl(session..to_s) @default_persona_name = session.default_persona_name || nil session_apply else feedback( "session #{session.id} locked by running process #{session.locked?}", type: :warn ) raise OllamaChat::OllamaChatError, "Could not lock session #{session.id} #{session.errors.full?(:inspect)}" end end |
#show_session(output: STDOUT) ⇒ Object (private)
Displays information about the current session.
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# File 'lib/ollama_chat/session_management.rb', line 148 def show_session(output: STDOUT) es = .full_estimate_tokens = session. output.puts "#{bold{session.name}} (#{italic{session.id}}), "\ "#{es.tokens_formatted} (#{es.bytes_formatted}), "\ "#{} messages" end |
#store_links_in_session(links) ⇒ Object
Persists a collection of links to the session in the database.
This method serializes the links into JSONL format and updates the
links attribute of the current session.
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# File 'lib/ollama_chat/session_management.rb', line 32 def store_links_in_session(links) output = StringIO.new OllamaChat::Utils::JSONJSONLIO.new('as.jsonl').write_io( output:, collection: links ) session.update(links: output.string) log(:info, "Links stored in session", data: { session_id: session.id, count: links.count }) self end |
#store_messages_in_session ⇒ Object
Persists the current conversation messages to the database.
This method serializes the current message list into JSONL format and
updates the messages attribute of the current session.
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# File 'lib/ollama_chat/session_management.rb', line 12 def output = StringIO.new .write_conversation_jsonl(output) session.update(messages: output.string) es = session.estimate_tokens # We just use the formatted bytecount log(:info, "Messages stored in session", data: { session_id: session.id, size: es.bytes_formatted, context_usage: context_usage_plain, messages: session. }) self end |
#summarize_conversation(sentence: false) ⇒ Object (private)
Summarizes the conversation and displays / saves the result.
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# File 'lib/ollama_chat/session_management.rb', line 430 def summarize_conversation(sentence: false) summary = summarize_session(sentence:) do |content| .puts kramdown_ansi_parse(content) << ?\n end if summary.full? use_pager do |output| output.puts kramdown_ansi_parse(summary) end if filename = ask_for_filename?(action: 'for summarization') and should_overwrite?(filename) then filename.write(summary) feedback("File successfully written.", type: :success) else feedback("Cancelled.", type: :cancel) end else feedback("Nothing to summarize!", type: :info) end end |
#summarize_session(sentence: false, &block) ⇒ String? (private)
Generates a summary of the current session's conversation.
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# File 'lib/ollama_chat/session_management.rb', line 392 def summarize_session(sentence: false, &block) unit = sentence ? 'sentence' : 'paragraph' contents = [] = . = .( label: 'Summarizing message', total: .count, message: , ) .each do || = .content.full? unless - next end sender_name_output = sender_name_displayed() sender_name = sender_name_displayed(, template: false) context = contents * "\n\n" summary = generate( prompt: prompt(:session_summarize).to_s. named_placeholders_interpolate( { sender_name:, unit:, message_content:, context: } ) ) content = '**%s**: %s' % [ sender_name_output, summary ] block&.(content) contents << content + end contents.empty? and return contents.unshift(%{# Summary of session "#{session.name}"}) contents * "\n\n" end |