Module: OllamaChat::SessionManagement
- Included in:
- Chat
- Defined in:
- lib/ollama_chat/session_management.rb
Overview
The OllamaChat::SessionHandling module provides methods for managing chat sessions, including creating, listing, switching, renaming, and deleting sessions.
It integrates closely with the database-backed Session model and ensures that session data is persisted correctly, especially the conversation history.
Instance Attribute Summary collapse
-
#session ⇒ OllamaChat::Database::Models::Session
readonly
The session reader returns the current session object.
Instance Method Summary collapse
-
#change_session(name) ⇒ Object
private
Changes to a different session, saving the current one and loading the new one.
-
#choose_session(session_name, except_id: nil, allow_new: false, exit_app: false) ⇒ OllamaChat::Database::Models::Session?
private
Finds or selects a session based on a name, ID, or pattern.
-
#delete_session ⇒ Object
private
Deletes the current session and prompts the user to pick a new one to switch to.
-
#derive_session_name(length: 128) ⇒ String?
private
Derives a title for the session based on its content.
-
#determine_valid_new_name_for_session(action, default_name: nil) ⇒ String?
private
Interactively prompts the user for a unique session name.
-
#duplicate_session ⇒ Object
private
Duplicates the current session into a new one.
-
#list_sessions ⇒ Object
private
Lists all sessions in a formatted table.
-
#load_links_from_session ⇒ Array<String>
Loads the collection of links from the current session.
-
#new_session ⇒ OllamaChat::Database::Models::Session
private
Creates a new, default session instance.
-
#preferred_session ⇒ OllamaChat::Database::Models::Session
private
Retrieves the preferred session from the database, or creates a new one if none exist.
-
#previous_session ⇒ OllamaChat::Database::Models::Session?
private
Returns the session associated with the stored @previous_session_id, provided the session exists in the database and is not currently locked.
-
#rename_session ⇒ Object
private
Prompts the user to rename the current session interactively.
-
#repair_group_uuids ⇒ Object
private
Repairs
group_uuidassignments in the current message list. -
#report_conversation(name: nil, save: false) ⇒ Object
private
Generates a report and displays or saves the result.
-
#report_session(name: nil) ⇒ String?
private
Generates a report document for the current session's conversation.
- #session_apply ⇒ Object private
-
#session_close ⇒ Object
private
Closes the current session synchronizing it first and releasing the process lock.
-
#session_sync ⇒ OllamaChat::Database::Models::Session
private
Synchronizes the current session state to the database.
-
#set_new_session ⇒ nil
private
Creates and activates a new session with a unique name.
-
#set_previous_session_on_change(previous_session_id) ⇒ Object
private
Records the previous session ID after a session transition.
-
#setup_session ⇒ OllamaChat::Database::Models::Session
private
Sets up the current session based on command-line options or the last used session.
-
#show_session(output: STDOUT) ⇒ Object
private
Displays information about the current session.
-
#store_links_in_session(links) ⇒ Object
Persists a collection of links to the session in the database.
-
#store_messages_in_session ⇒ Object
Persists the current conversation messages to the database.
-
#summarize_conversation(sentence: false, save: false) ⇒ Object
private
Summarizes the conversation and displays or saves the result.
-
#summarize_session(sentence: false, &block) ⇒ String?
private
Generates a summary of the current session's conversation.
Instance Attribute Details
#session ⇒ OllamaChat::Database::Models::Session (readonly)
The session reader returns the current session object.
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# File 'lib/ollama_chat/session_management.rb', line 57 def session @session end |
Instance Method Details
#change_session(name) ⇒ Object (private)
Changes to a different session, saving the current one and loading the new one.
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# File 'lib/ollama_chat/session_management.rb', line 537 def change_session(name) name.full? or name = ?? previous_session = nil loop do if chosen_session = choose_session(name, except_id: session.id, allow_new: true) if chosen_session.nil? || chosen_session == session confirm?( prompt: "\n⏎ Same session chosen, Press any key to continue (%s). ", timeout: 3 ) break end session_close previous_session = session @session = chosen_session if session.lock? .read_conversation_jsonl(session..to_s) if current_collection = session.current_collection.full? and database_collection?(current_collection) then set_current_collection(current_collection) else set_current_collection(:default) end session.current_model.full? { use_model(_1) } set_default_persona_name(session.default_persona_name.full? || :none) set_current_system_prompt(session.current_system_prompt.full? || 'default') session_apply log(:info, "Session changed", data: { session_id: session.id, name: session.name, previous_session_id: previous_session&.id }) info_session break else @session = previous_session @session.lock name = ?? confirm?( prompt: "\n⏎ Session locked: could not switch, Press any key to continue (%s). ", timeout: 3 ) redo end else STDOUT.puts "Cancelled." break end end ensure set_previous_session_on_change(previous_session&.id) session_sync end |
#choose_session(session_name, except_id: nil, allow_new: false, exit_app: false) ⇒ OllamaChat::Database::Models::Session? (private)
Finds or selects a session based on a name, ID, or pattern.
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# File 'lib/ollama_chat/session_management.rb', line 608 def choose_session(session_name, except_id: nil, allow_new: false, exit_app: false) session_name = session_name.to_s session_query = models::Session if except_id session_query = session_query.where(Sequel[:id] !~ except_id) end if session_name =~ /\A\d+\z/ and session = session_query.first(id: session_name) then return session end selector = if session_name =~ /\A\?+(.*)\z/ session_name = nil Regexp.new($1) end if session_name and session = session_query.first(name: session_name) session elsif selector now = Time.now sessions = session_query.order(Sequel.desc(:updated_at)).map { |session| duration = session.age(now:) es = session.estimate_tokens count = session. locked = if pid = session.locked? if pid == $$ " 🔓#{pid} " else " 🔐#{pid} " end else ' ' end display = <<~EOT.strip #{session.name} 🆔#{session.id}#{locked}📨#{count} 🧩#{es.tokens_formatted} ⏳#{duration} EOT SearchUI::Wrapper.new( session.name, display: ) } selector and sessions = sessions.select { _1 =~ selector } session_name = if sessions.size == 1 sessions.first.value else allow_new and sessions.unshift(SearchUI::Wrapper.new('[new]', display: '[NEW]')) if exit_app sessions.unshift(SearchUI::Wrapper.new('[quit-app]', display: '[QUIT-APP]')) end sessions.unshift(SearchUI::Wrapper.new('[exit]', display: '[EXIT]')) value = choose_entry(sessions, prompt: 'Select a chat session: %s')&.value if value == '[new]' return new_session elsif value == '[quit-app]' return :quit_app elsif value == '[exit]' return nil end value end if session_name session_query.first(name: session_name) end end end |
#delete_session ⇒ Object (private)
Deletes the current session and prompts the user to pick a new one to switch to.
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# File 'lib/ollama_chat/session_management.rb', line 266 def delete_session current_session_name, current_session_id = session.name, session.id STDOUT.puts <<~EOT The current session #{current_session_name.inspect} (#{current_session_id}) will be deleted, pick a new session to switch to. EOT confirm?(prompt: "\n⏎ Press any key to continue (%s). ", timeout: 3) chosen = choose_session(??, except_id: current_session_id, allow_new: true, exit_app: true) if chosen == :quit_app STDOUT.puts "Exiting application." exit 0 end if chosen chosen.save confirm?( prompt: "🔔 Delete session #{current_session_name.inspect} (#{current_session_id})? (y/n) ", yes: /\Ay/i ) or return change_session(chosen.id) models::Session.where(id: current_session_id).destroy log(:info, "Session deleted", data: { session_id: current_session_id, name: current_session_name }) STDOUT.puts "Just deleted session #{current_session_name.inspect}!" end end |
#derive_session_name(length: 128) ⇒ String? (private)
Derives a title for the session based on its content.
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# File 'lib/ollama_chat/session_management.rb', line 488 def derive_session_name(length: 128) content = ..inject('') do |c, | .content.present? or next c sender_name = sender_name_displayed() c << "%s: %s\n\n" % [ sender_name, .content ] end prompt = prompt(:session_title).to_s % { length:, content: } Infobar.busy( label: 'Naming session…', frames: :braille7, output: STDOUT, ) do generate(prompt:).full? do |name| name = name. gsub(/(\A(\s|[^A-Za-z])+|(\s|[^A-Za-z])+\z)/m, ''). gsub(/\s+/, ' ') Kramdown::ANSI::Width.truncate(name, length:) end end end |
#determine_valid_new_name_for_session(action, default_name: nil) ⇒ String? (private)
Interactively prompts the user for a unique session name.
This method will keep prompting the user until a name is provided that does not already exist in the database, or until the user cancels.
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# File 'lib/ollama_chat/session_management.rb', line 153 def determine_valid_new_name_for_session(action, default_name: nil) session_name = nil loop do session_name = ask?( prompt: "❓ Enter new session name #{action}, C-c ⇒ cancel: ", prefill: default_name ) if session_name.blank? STDOUT.puts "Cancelled." return nil end if models::Session.where(name: session_name).present? STDOUT.puts "Session named #{bold{session_name}} already exists." else break end end session_name end |
#duplicate_session ⇒ Object (private)
Duplicates the current session into a new one.
This method creates a copy of the current session's attributes and prompts the user for a new name and whether to clear the duplicated session's message history.
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# File 'lib/ollama_chat/session_management.rb', line 211 def duplicate_session name = switch_history(:session_name) do determine_valid_new_name_for_session( 'to create', default_name: session.name ) end or return old_session = session old_session.unlock @session = session.duplicate set_previous_session_on_change(old_session.id) session.update(name:) session.lock confirm?( prompt: "🔔 Clear messages of duplicated session? (y/n) ", yes: /\Ay/i ) and .clear session.current_model.full? { use_model(_1) } log(:info, "Session duplicated", data: { session_id: session.id, name: session.name, old_session_id: old_session.id }) nil end |
#list_sessions ⇒ Object (private)
Lists all sessions in a formatted table.
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# File 'lib/ollama_chat/session_management.rb', line 94 def list_sessions use_pager do |output| table = Terminal::Table.new table.style = { all_separators: true, border: :unicode_round, } table.headings = %w[ ID NAME SIZE #TOK COUNT UPDATED ].map { |header| bold { header } } now = Time.now models::Session.order(Sequel.desc(:updated_at)).each do |s| name = Kramdown::ANSI::Width.truncate(s.name, length: 32) name = session.id == s.id ? bold { name } : name name = if pid = s.locked? if pid == $$ "#{name} 🔓" else "#{name} 🔐" end else name end es = s.estimate_tokens table << [ s.id.to_s, name, es.bytes_formatted, es.tokens_formatted, s., s.age(now:), ] end table.align_column 0, :right table.align_column 2, :left table.align_column 3, :right table.align_column 4, :right table.align_column 5, :right output.puts table end end |
#load_links_from_session ⇒ Array<String>
Loads the collection of links from the current session.
This method reads the links attribute from the session and
deserializes it from JSONL format.
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# File 'lib/ollama_chat/session_management.rb', line 48 def load_links_from_session input = StringIO.new(session.links) OllamaChat::Utils::JSONJSONLIO.new('as.jsonl').read_io(input:) end |
#new_session ⇒ OllamaChat::Database::Models::Session (private)
Creates a new, default session instance.
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# File 'lib/ollama_chat/session_management.rb', line 65 def new_session models::Session.with_defaults(self) end |
#preferred_session ⇒ OllamaChat::Database::Models::Session (private)
Retrieves the preferred session from the database, or creates a new one if none exist.
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# File 'lib/ollama_chat/session_management.rb', line 74 def preferred_session models::Session. where(working_directory: Dir.pwd). order(:updated_at).last || new_session end |
#previous_session ⇒ OllamaChat::Database::Models::Session? (private)
Returns the session associated with the stored @previous_session_id, provided the session exists in the database and is not currently locked.
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# File 'lib/ollama_chat/session_management.rb', line 86 def previous_session @previous_session_id or return prev = models::Session.where(id: @previous_session_id).first or return prev.locked? and return prev end |
#rename_session ⇒ Object (private)
The use of 1.times do and redo ensures a single-retry
capability for automatic name derivation.
Prompts the user to rename the current session interactively.
This method manages a sophisticated renaming workflow:
- It presents an interactive prompt using
ask?. - If the user provides an empty string, it attempts to automatically
derive a new name using
derive_session_name. - After derivation, it uses
redoto re-prompt the user, now pre-filling the prompt with the newly suggested name. - If the user provides an arbitrary string, the session is renamed.
- If the user interrupts (e.g., via
C-c), the process is cancelled.
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# File 'lib/ollama_chat/session_management.rb', line 305 def rename_session switch_history(:session_name) do name = nil 1.times do derived = false prefill ||= session.name name = ask?( prompt: "❓ Enter the new name for the session (C-u ⇒ auto, C-c ⇒ cancel): ", prefill: ) if name.nil? STDERR.puts "\nInterrupt: Session renaming was cancelled." return end if name.empty? if derived break else derived = true if prefill = derive_session_name.full? redo end end end end if name == session.name STDOUT.puts "Keeping the old name #{name.inspect}." elsif name.present? if exists = models::Session.where(name:).present? STDOUT.puts "Session with name #{name.inspect} already exists." else session.update(name:) log(:info, "Session renamed", data: { session_id: session.id, new_name: name }) STDOUT.puts "Renamed current session to #{name.inspect}." end else STDERR.puts "Could not rename current session!" end rescue Sequel::UniqueConstraintViolation STDERR.puts "Could not rename session to #{name.inspect}, already exists!" end end |
#repair_group_uuids ⇒ Object (private)
Repairs group_uuid assignments in the current message list.
Walks the message array backwards looking for user messages (that are not
tool calls) lacking a group_uuid. For each such anchor it:
- Swaps a preceding
runtime_informationtool message so the user message comes first (structural invariant). - Propagates the anchor's UUID forward to all subsequent messages until the next user message or the end of the list.
After the backward pass, any remaining orphaned messages (e.g. system
messages not part of a user-led exchange) are assigned fresh UUIDs via
initialize_group_uuid.
Persists the repaired message list via store_messages_in_session.
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# File 'lib/ollama_chat/session_management.rb', line 688 def repair_group_uuids msgs = . # Direct reference to the internal array msgs.empty? and return # Work backwards to find and repair user-anchored groups i = msgs.size - 1 while i >= 0 # Find the first 'user' message from the back that lacks a group_uuid if msgs[i].role == 'user' && !msgs[i].tool? && msgs[i].group_uuid.nil? anchor_index = i group_uuid = msgs[anchor_index].initialize_group_uuid.group_uuid # 1. Structural Swap: [RuntimeInfo, User] -> [User, RuntimeInfo] if anchor_index > 0 && msgs[anchor_index - 1].tool_name == 'runtime_information' msgs[anchor_index - 1], msgs[anchor_index] = msgs[anchor_index], msgs[anchor_index - 1] i -= 1 anchor_index -= 1 end # 2. Forward Propagation: Assign the same UUID to all following messages # until we hit another user message or the end of the list. ((anchor_index + 1)...msgs.size).each do |k| msgs[k].group_uuid and break msgs[k].group_uuid = group_uuid end # We just fixed a whole block; the next possible anchor is before this one. end i -= 1 end # Handle any orphaned messages that aren't part of a user-led exchange, # e.g. system messages msgs.each(&:initialize_group_uuid) end |
#report_conversation(name: nil, save: false) ⇒ Object (private)
Generates a report and displays or saves the result.
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# File 'lib/ollama_chat/session_management.rb', line 461 def report_conversation(name: nil, save: false) if save filename = ask_for_filename?(action: 'for report') or return should_overwrite?(filename) or return result = report_session(name:) if result.full? filename.write(result) STDOUT.puts "File successfully written." else STDERR.puts "Nothing to report!" end else result = report_session(name:) if result.full? use_pager do |output| output.puts kramdown_ansi_parse(result) end else STDERR.puts "Nothing to report!" end end end |
#report_session(name: nil) ⇒ String? (private)
Generates a report document for the current session's conversation.
Uses a user-selected prompt template from the 'session' context
(e.g. coding_brief, roleplay_story) to produce a single cohesive
document describing the session. Uses compacted_messages (summary +
recent tail) rather than each_message so the interpolated content
stays bounded even after multiple compaction rounds.
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# File 'lib/ollama_chat/session_management.rb', line 428 def report_session(name: nil) content = ..inject('') do |c, | .content.present? or next c sender = sender_name_displayed() c << "%s: %s\n\n" % [ sender, .content ] end content.empty? and return template = if name prompt(name, context: 'session') else choose_prompt( context: 'session', prompt: 'Which report template? %s' ) end template or return system = prompt(:report, context: 'system').to_s Infobar.busy( label: 'Generating session report…', frames: :braille7, output: STDOUT, ) do generate(system:, prompt: template.to_s % { content: }, think: true) end end |
#session_apply ⇒ Object (private)
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# File 'lib/ollama_chat/session_management.rb', line 257 def session_apply session.update(working_directory: Dir.pwd) init_history repair_group_uuids session end |
#session_close ⇒ Object (private)
Closes the current session synchronizing it first and releasing the process lock. This should be called during application shutdown or when switching sessions to ensure the session is available for future instances.
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# File 'lib/ollama_chat/session_management.rb', line 528 def session_close session_sync session.unlock end |
#session_sync ⇒ OllamaChat::Database::Models::Session (private)
Synchronizes the current session state to the database.
Persists messages, links, and history, updates the working directory, and re-locks the session. Called before closing or switching sessions to ensure no unsaved state is lost.
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# File 'lib/ollama_chat/session_management.rb', line 516 def session_sync links.sync save_history session.working_directory = Dir.pwd session.lock session end |
#set_new_session ⇒ nil (private)
Creates and activates a new session with a unique name.
This method prompts for a name, initializes a new session record, locks it, and sets up the associated model and options.
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# File 'lib/ollama_chat/session_management.rb', line 179 def set_new_session name = switch_history(:session_name) do determine_valid_new_name_for_session('to create') end session_close previous_session_id = @session.id @session = new_session set_previous_session_on_change(previous_session_id) session.lock? or raise OllamaChat::OllamaChatError, "Could not lock session #{session.id} #{session.errors.full?(:inspect)}" if name.full? session.update(name:) else session.touch end session_apply .clear session.current_model.full? { use_model(_1) } log(:info, "New session created", data: { session_id: session.id, name: session.name }) nil ensure session.lock end |
#set_previous_session_on_change(previous_session_id) ⇒ Object (private)
Records the previous session ID after a session transition.
Stores the ID in @previous_session_id so that #previous_session
can later retrieve it, unless the ID refers to the currently active
session (i.e., the user re-selected the same session).
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# File 'lib/ollama_chat/session_management.rb', line 596 def set_previous_session_on_change(previous_session_id) if previous_session_id && previous_session_id != session.id @previous_session_id = previous_session_id end end |
#setup_session ⇒ OllamaChat::Database::Models::Session (private)
Sets up the current session based on command-line options or the last used session.
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# File 'lib/ollama_chat/session_management.rb', line 239 def setup_session @session = if session_name = @opts[?l] choose_session(session_name, allow_new: true) elsif @opts[?n] new_session else preferred_session end session or abort "No session named #{bold{session_name.inspect}} found." if session.lock? .read_conversation_jsonl(session..to_s) session_apply else raise OllamaChat::OllamaChatError, "Could not lock session #{session.id} #{session.errors.full?(:inspect)}" end end |
#show_session(output: STDOUT) ⇒ Object (private)
Displays information about the current session.
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# File 'lib/ollama_chat/session_management.rb', line 137 def show_session(output: STDOUT) es = .full_estimate_tokens = session. output.puts "#{bold{session.name}} (#{italic{session.id}}), "\ "#{es.tokens_formatted} (#{es.bytes_formatted}), "\ "#{} messages" end |
#store_links_in_session(links) ⇒ Object
Persists a collection of links to the session in the database.
This method serializes the links into JSONL format and updates the
links attribute of the current session.
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# File 'lib/ollama_chat/session_management.rb', line 32 def store_links_in_session(links) output = StringIO.new OllamaChat::Utils::JSONJSONLIO.new('as.jsonl').write_io( output:, collection: links ) session.update(links: output.string) log(:info, "Links stored in session", data: { session_id: session.id, count: links.count }) self end |
#store_messages_in_session ⇒ Object
Persists the current conversation messages to the database.
This method serializes the current message list into JSONL format and
updates the messages attribute of the current session.
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# File 'lib/ollama_chat/session_management.rb', line 12 def output = StringIO.new .write_conversation_jsonl(output) session.update(messages: output.string) es = session.estimate_tokens # We just use the formatted bytecount log(:info, "Messages stored in session", data: { session_id: session.id, size: es.bytes_formatted, context_usage: , messages: session. }) self end |
#summarize_conversation(sentence: false, save: false) ⇒ Object (private)
Summarizes the conversation and displays or saves the result.
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# File 'lib/ollama_chat/session_management.rb', line 391 def summarize_conversation(sentence: false, save: false) if save filename = ask_for_filename?(action: 'for summarization') or return should_overwrite?(filename) or return summary = summarize_session(sentence:) do |content| .puts kramdown_ansi_parse(content) end if summary.full? filename.write(summary) STDOUT.puts "File successfully written." else STDERR.puts "Nothing to summarize!" end else summary = summarize_session(sentence:) do |content| .puts kramdown_ansi_parse(content) << ?\n end if summary.full? use_pager do |output| output.puts kramdown_ansi_parse(summary) end else STDERR.puts "Nothing to summarize!" end end end |
#summarize_session(sentence: false, &block) ⇒ String? (private)
Generates a summary of the current session's conversation.
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# File 'lib/ollama_chat/session_management.rb', line 353 def summarize_session(sentence: false, &block) unit = sentence ? 'sentence' : 'paragraph' contents = [] = . = .( label: 'Summarizing message', total: .count, message: , ) .each do || = .content.full? unless - next end sender_name_output = sender_name_displayed() sender_name = sender_name_displayed(, template: false) context = contents * "\n\n" summary = generate( prompt: prompt(:session_summarize).to_s % { sender_name:, unit:, message_content:, context: } ) content = '**%s**: %s' % [ sender_name_output, summary ] block&.(content) contents << content + end contents.empty? and return contents.unshift(%{# Summary of session "#{session.name}"}) contents * "\n\n" end |